CROC AND ROLL RACING
WAKING THE GATORS...
CROC AND ROLL RACING
START YOUR ENGINES. SCARE THE FROGS.
Click / tap / press any key

CHAMPIONSHIP

SAME FOUR RACERS, EVERY ROUND

PICK YOUR RACER

CHOOSE A SWAMP LEGEND

THE GARAGE

PICK A RIDE & PAINT
PAINT JOB
PARTS SHOP
$0

CHOOSE YOUR SWAMP

SWAMP SMACKDOWN GRAND PRIX

CONNECTING TO THE SWAMP NETWORK...
30
TRACK: ---
ROOM: ---
1st
LAP 1 / 3
OFFLINE
HULL
BOOST
0MPH
NO WEAPON
ABILITYE
3

PIT STOP

RACE RESULTS

SETTINGS

72
45
70
100
Auto-lowers pixel ratio if the swamp gets choppy
Fewer particles & flashes
Optional tunnelling at high speed
Lean drops the rival strip; bare leaves only alerts
Scales every corner readout
Every track flipped left-to-right
Rain, mist, snow and ash change the grip
Trackside commentary (uses your browser's voice)
Adds symbols & text, not just colour
Swaps A / D (and stick left / right)

HOW TO CROC AND ROLL

KEYBOARD
W Throttle
S Brake / reverse
AD Steer
SPC Drift / handbrake
FCTRL Fire weapon
E Character ability
R Reset / recover
C Camera toggle
ESC Pause & settings
GAMEPAD
RT Throttle  LT Brake
LS Steering
A Drift  X Fire
B Ability  Y Camera
VR (QUEST)
RT Throttle  LT Brake
LS X Steering
A Fire  B Ability
X Drift  Y Recover
Seated play is fine. Your head stays yours — the game never turns it for you.
LIVE CONTROLLER TEST — PRESS SOMETHING
Active device: KEYBOARD  ·  W = gas, S = brake, A = left, D = right
Throttle  W
Brake  S
Steer  A / D
Buttons
WA SD DRIFTFIRE ABILITY
DRIFT FOR BOOST. Hold a slide to charge. Sparks go blue → yellow → red as the payout grows, and a red-hot slide fires your boost the moment you straighten up.
TUCK IN BEHIND. Sitting in a rival's slipstream gives you a speed and acceleration tow - enough for the run into a corner, not enough to pass on its own.
STEER THE AIR. Off a ramp, brake to slam the nose down and land short, or stay on the throttle to stretch the jump.
PULL A TRICK. Hold drift in mid-air to barrel roll (with steering) or flat spin (without). LET GO before you land - the car levels itself, and every completed turn pays boost. Land mid-rotation and you eat it.
DAMAGE STICKS. Below half hull your ride gets slower and vaguer to steer. Grab a repair before someone notices.
CRATES ARE LOADED. Drive through weapon crates for rockets, mines, mortars and shields.
RAM 'EM. Heavier rides win door-to-door fights. Watch the barriers.
CHECKPOINTS COUNT. Skipping the course means the lap doesn't count. The swamp is watching.
BLOWN UP? You respawn at your last checkpoint with a few seconds of invulnerability.

THE SWAMP NETWORK CROAKED.